![]() ![]() Hope for everyone's sake that this build is in no way representative of where Stainless are in the development cycle and this is just something from 6 months ago that they submitted. I literally cannot see where there's been 2+ years development. So no other levels to try and literally zero video options (unless there's an ini that can be tweaked or another config executable). During the announcer countdown with all enemies, it wasn't even 1FPS. Otherwise (at a guess, I wasn't running FRAPS) it was hovering around 5-10. There's only one level that's 58% complete with bugger-all textures and the only way to get it running close to a consistent, say, 15fps is to turn off enemies completely. On my 2500K running at 4.9GHz and OC'd 5970/5850 combo (only 1GB usable VRAM) the thing chugged like a freshman at a kegger.
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